黑客技术
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<span align="center"><a href=" repo is sponsored by GuidedHacking.com!</a></span>
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Beyond the tools, there is a wealth of knowledge to be gleaned from a cornucopia of tutorials, presentations, books, and much more. I'll constantly be updating this list, so be sure to Watch/Star it! If you'd like to share a resource that isn't yet on the list, feel free to submit it for consideration an issue or pull request for this repository, or email it to me.
Finally, if hacking online games is a topic of interest for you, I'm also maintaining an extensi repository for that subject alone: The Ultimate Online 游戏 Hacking Resource. You may note a negligible amount of o between these two repositories, but by and large, they are complementary to one another. And now, on with the 游戏-hacking goodness!
Tool Type | Tool/Link | Description
---- | ---- | ----
All-In-One | Cheat Engine | [Open 源码] *A powerful, all-in-one 游戏 hacking 工具 with an extensi set. for Mac, Linux, and Android can be found here. CE video tutorials here.*
All-In-One | Squalr | [Open 源码] *A performant 游戏 hacking 工具 de in C# with features that both rival and complement Cheat 引擎.*
All-In-One | CrySearch | [Open 源码] *A memory scanner akin to Cheat 引擎, but with different features and a cleaner UI.*
All-In-One | PINCE | [Open 源码] *A front-end/reverse engineering 工具 for the GNU Project Debugger (GDB), focused on games. It's essentially a work-in-progress Cheat 引擎 for Linux/MacOS.*
All-In-One | Binary Ninja | [Commercial] *A reverse engineering platform, hex editor, and interacti based disassembler.*
All-In-One | Ghidra | [Open 源码] *a software reverse engineering 框架 including a suite of full-featured, high-end software analysis tools that enable users to analyze compiled 代码. Capabilities include disassembly, assembly, decompilation, graphing, and scripting, along with hundreds of other features. It is maintained by the NSA and requires Java 11.*
Disassembler/Debugger | x64dbg | [Open 源码] *An x86 (32-bit)/x64 (64-bit) debugger for windows. Spiritual successor to OllyDbg.*
Disassembler/Debugger | WinDbg | [Freeware] *Microsoft's official Windows debugger which allows for debugging of both kernel and user mode 代码. There is also a new of WinDbg being built for Windows 10 (WinDbg Preview), featuring an updated UI, new features, and more.*
Disassembler/Debugger | Hopper | [Commercial] *A powerful disassembler, decompiler, and debugger for macOS and Linux.*
Disassembler/Debugger/Decompiler | IDA Pro | [Commercial] *A multi-processor disassembler and debugger that works on Windows, Linux, and Mac. This is the crème de la crème of disassemblers/Decompilers in many professional reverse engineer's toolkits. A limited freeware of v7.0 can be obtained here.*
Graphics Debugger | RenderDoc | [Open 源码] *A stand-alone graphics debugging 工具 that allows quick and easy single-frame capture and detailed introspection of any application using , D3D11, OpenGL, and OpenGL ES or D3D12 across Windows 7-10, Linux, or Android. O video here.*
Graphics Debugger | PIX | [Freeware] *Performance tuning and debugging for DirectX games on Windows and Xbox. Blog here; video tutorial playlist here.*
Graphics Tool | Ninja Ripper | [Freeware] *Utility to extract/rip 3D models (meshes), textures, and shaders directly from the running 游戏.*
Hex Editor | HxD Hex Editor | [Freeware] *A fast, basic hex editor.*
Hex Editor | 010 Editor | [Commercial] *Extremely powerful and robust hex/text editor.*
Hex Editor | Hexinator | [Commercial] *A worthy "010 Editor" competitor with many different features.*
Hex Editor | Hex Workshop | [Commercial] *A popular, feature-rich hex editor.*
.NET Decompiler/Re-Compiler/Debugger | dnSpy | [Open 源码] *A .NET assembly editor and debugger, including support for Unity games (Mono binaries). New allow direct editing of compiled 代码 as though it were an IDE.*
.NET Decompiler | ILSpy | [Open 源码] *A .NET assembly browser and decompiler.*
Ja | JD-GUI | [Freeware] *Displays Ja codes of “.class” files. You can browse the reconstructed 源码 代码 with for instant access to methods and fields.*
Ja | Helios | [Open 源码] *An all-in-one Ja engineering 工具, featuring integration with the latest, up-to-date decompilers (Krakatau, Fernflower, CFR, Procyon, Javap, etc.).*
Ja/Debugger | Bytecode | [Open 源码] *A Java 8 Jar and Android APK reverse engineering suite (decompiler, editor, debugger, and more).*
Ja | Recaf | [Open 源码] *Used to edit the binary of ja/apps without needing a hex editor or having to decompile and recompile classes.*
Ja | JByteMod | [Open 源码] *Used to edit the binary of ja/apps. It is able to decompile, analyze and compile bytecode. Generally more reliable than Recaf and has more features.*
Flash Decompiler | JPEXS | [Open 源码] *Extract resources, convert SWF to FLA, edit ActionScript, replace resources, and more. Works on Windows, Linux, and macOS.*
Flash Decompiler | Trillix | [Commercial] *Converts SWF to FLA and decompiles Flash (supports Flash up to CS6 & CC and ActionScript 3.0).*
Ja | Deobfuscator | [Open 源码] *An all-in-one Ja which will deobfuscate 代码 obfuscated by most obfuscators a on the market. Accompanying 界面 here.*
Network/Traffic Inspector | Fiddler | [Freeware] *A powerful web debugging proxy for any browser, system, or platform.*
Network/Traffic Inspector | Wireshark | [Freeware] *A robust 网络 协议 analyzer.*
Network/Traffic Inspector | Microsoft Message Analyzer | [Freeware] *Enables you to capture, display, and analyze 协议 messaging traffic--as well as trace and assess system events and other messages from Windows components.*
Process Inspector | Sysinternals - Process Monitor | [Freeware] *An ad monitoring 工具 for Windows that shows real-time file system, Registry and process/thread activity. Part of the Windows Sysinternals 工具 suite.*
Process Inspector | Sysinternals - Process Explorer | [Freeware] *Details information about which handles and DLLs processes ha or loaded. Disco/directories a program has open, etc. Part of the Windows Sysinternals 工具 suite.*
Process Inspector | Process Hacker | [Open 源码] *A powerful, multi-purpose 工具 that helps you monitor system resources and debug software.*
Process Inspector | WinExplorer | [Open 源码] *Shows all of a system's windows and their properties, like handle, class name, caption, size, position, and more. Can modify certain properties for outcomes like making a 游戏 run in windowed mode in which it isn't a built-in feature.*
Function Inspector | CDA: Code Dynamic Analysis | [Freeware] *工具 for recording, filtering, and hacking function calls within applications or games. x86 support only. Pre open-源码 and known as FunctionHacker. Tutorial video here.*
Function/API Inspector | API Monitor | [Freeware] *Allows you to monitor and control API calls made by applications and services.*
Function/API Inspector | SpyStudio | [Freeware] *Shows and interprets calls, displaying the results in a structured way. Details registry keys and files that an application uses, COM objects, windows the application has created, errors and exceptions, and more. Tutorials here.*
Function/API Inspector | Spy++ | [Freeware] *A powerful 工具 allowing you to--among other things--spy on messages to/from selected windows in applications.* NOTE: Spy++ is included with Studio (including the free , Community), but can be ran as a standalone 工具. Video tutorial here.
File Inspector | Exeinfo PE | [Freeware] *File packer/compressor detector which provides unpacking info and internal exe tools. A spiritual successor to PEiD.*
.NET Deobfuscator/Unpacker | de4dot | [Open 源码] *A .NET deobfuscator and unpacker written in C#. Most obfuscation from supported implementations can be completely restored (eg. string encryption), but symbol renaming is impossible to restore since the original names aren't (usually) part of the obfuscated assembly.*
Data Type/Structure Reconstructor | ReClassEx | [Open 源码] *A 工具 that intellgently reconstructs data types. Based on the original ReClass.*
Data Type/Structure Reconstructor | ReClass.NET | [Open 源码] *A .NET port of ReClass, with many additional features. Video tutorials here.*
File Format Parser | QuickBMS | [Open 源码] *An extensive 工具 that parses file formats and extracts/reimports files and archives.*
File Format Parser | UABE | [Freeware] *An editor for Unity 3.4+/4/5/2017/2018 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles. Type information extracted from Unity is used in order to generate text representations of asset types*
File Format Parser | De | [Commercial] *An extensive 工具 which allows full asset extraction and manipulation from Unity games e full exports of detailed scenes from packed files.*
File Format Parser | MultiEx Commander | [Freeware] *Allows you to use and create scripts to extract/import files from/to 游戏 resource archives.*
PE Inspector | CFF Explorer | [Freeware] *Features include dependency walking, disassembly, hex editing, signature scanning/management, special fields description and modification (.NET supported), import adding, extension support, scripting, and more.*
Firmware/File Analyzer | Binwalk | [Open 源码] *Binwalk is a fast, easy to use 工具 for analyzing, reverse engineering, and extracting firmware images. Also extremely useful for 游戏 analysis (finding/extracting images from resources, etc.).*
Text/Binary Pattern Scanner | YARA | [Open 源码] *Create descriptions of, and rules based on, textual or binary patterns. Excellent for creating custom rules for tasks like identifying resources in a 游戏, 游戏 引擎 and being used for a 游戏, etc. See YARA 界面 for a Windows 界面 front-end. Also, see yarGen for a YARA rule generator.*
Injector | Xenos | [Open 源码] *A Windows DLL injector, based on the Blackbone library.*
Compiler | Compiler Explorer | [Open 源码] *Run compilers interactively from your web browser and interact with the assembly!*
Memory Scanner/Tracer | PSR (Pointer Sequence Re) | [Open 源码] *Traces instructions executed prior to reading/writing from/to the provided address of a data member or object, then highlights relevant instructions, identifies pointers, and more. Relevant whitepaper here.*
Memory Scanner/Data Structure Scanner | XenoScan | [Open 源码] *Lua scriptable memory scanner written in C++. Supports complex scanning, custom structures, and automatic detection of complex structures (linked lists, binary tress, class instances, etc). Expandable with support for emulators. DEFCON Slides here.*
Title/Link | Description
---- | ----
Lighthouse | 代码 co plugin for IDA Pro. The plugin le IDA as a platform to map, explore, and externally collected 代码 co data when symbols or 源码 may not be a for a gi.
Kaitai Struct | A declarati used to describe binary data structures in files or memory (binary file formats, 网络 stream packet formats, etc.). Allows for de of custom parsers for binary structures.
Frida | Allows you to inject snippets of Ja or your own library into native apps on Windows, macOS, GNU/Linux, iOS, Android, and QNX. Also provides custom, modifiable tools built on top of the Frida API. Beginner's tutorial here.
| An open 源码, ad memory forensics 框架 used for the extraction of digital artifacts from memory (RAM) dumps. Great for exploring RAM dumps of running games!
Rekall | A powerful memory analysis 框架. Consider taking a look at their memory analysis workshop, which explains memory and memory analysis in great detail, as well as how to utilize their 框架.
radare2 | A portable reverse engineering 框架 that acts as a forensics 工具, scriptable command line hex editor, binary analyzer, disassembler, debugger, and much more. An accompanying open 源码 book on radare2 can be found here.
angr | A suite of python libraries that let you load a binary and perform a whole host of tasks: Disassembly and intermediate-representation lifting, program instrumentation, symbolic execution, control-flow analysis, data-dependency analysis, analysis (VSA), and more.
CeAutoAsm-x64dbg | An x64dbg plugin that allows users to execute Cheat 引擎 auto assembler scripts within x64dbg.
CEAutoAttach | An x64dbg add-on allowing you to automatically make Cheat 引擎 attach to a process.
SignatureScanner | A C++-based signature scanning library.
Hacklib | A C++ library for building applications that run as a shared library in another application. It provides general purpose functionality like pattern scanning, hooking, and laying out foreign classes. Additionally it contains some D3D and OpenGL drawing facilities and a cross-platform, high-performance, 3D-capable, transparent o.
Detours | Microsoft's open 源码 package for monitoring and instrumenting API calls on Windows. Note: Does not work with Windows Store apps due to lack of API support. Samples here.
Blackbone | A Windows x86/x64 hacking library. Visit the repo to learn of its copious features!
PolyHook | An x86/x64 hooking library that provides an abstract C++ 11 interface for hooking methods.
mhook | A Windows API hooking library.
minhook | A minimalistic x86/x64 API hooking library for Windows.
CoreHook | A C# hooking library to intercept application function calls and extend their functionality with managed 代码 using .NET Core.
EasyHook | A C# hooking library to intercept application function calls and extend their functionality with managed 代码 using .NET.
memory.dll | C# hacking library used for making PC 游戏 trainers.
MemorySharp | C#-based memory editing library targeting Windows applications, offering functions to extract and inject data and codes into remote processes to allow interoperability.
Cecil | A library to inspect, modify, and generate .NET programs and libraries.
xAnalyzer | An ad static 代码 analyzer plug-in for x64dbg.
AntiDBG | A categorized collection of Windows anti-debugging techniques written in C. These are self-contained debugger checks that will automatically detach debuggers. Great for learning anti-debugging techniques that might be used in games!
al-khaser | A proof-of-concept application that performs a whole slew of detection methods ( machine, emulation, debuggers, sandbox) with the goal of seeing if you can stay undetected. Great for learning how to stay hidden from anti-cheat implementations!
RAM Watch | A Lua script 框架 used to create displays for watching RAM 引擎. See it in action here.
Noriben | A Python-based script that works in conjunction with Windows Sysinternals Process Monitor to automatically collect, analyze, and report (via a simple text file) on an application or 游戏's acti.
CyberChef | A simple, intuitive web app for carrying out "cyber" operations, including simple encoding like XOR or Base64, more complex encryption like AES, DES and Blowfish, creating binary and hexdumps, compression and decompression of data, calculating hashes and checksums, IPv6 and X.509 parsing, changing character encodings, and much more. An in-browser, live demo can be found here.
Deviare API Hook | A professional open 源码 hooking 引擎 for instrumenting arbitrary Win32 functions, COM objects, and functions which symbols are located in program databases (PDBs). It can intercept unmanaged 代码 in 32-bit and 64-bit applications.
Microsoft Detours | A software package for re-routing Win32 APIs underneath applications. 32-bit-only is free.
Deviare In-Process | A 代码 interception 引擎 for Windows (a free-for-non-commercial-use alternative to Microsoft Detours). This library is coded in C++ and provides all the facilities required to instrumenting binary libraries during runtime. Supports x86 and x64 applications.
AutoIt | AutoIt is a freeware BASIC-like scripting language designed for automating the Windows 界面 and general scripting. It uses a combination of simulated keystrokes, mouse mo and window/control manipulation in order to automate tasks.
ReShade | An ad, fully generic post-processing injector for games and video software. Contains a wealth of information for how to intercept DX/OpenGL APIs and inject custom 代码 (e.g. call your own 代码 at present time when a frame is rendered).
Injectable Generic Camera System | Used for creating custom camera tools in games. Also contains small tools, like a custom DLL injector to bypass Windows Defender detection.
Bleak | A Windows native DLL injection library written in C#.
Jupiter | A Windows memory editing Library written in C#.
Memory.dll | Another Windows memory editing Library written in C#.
NP++ Hex Editor | Very light and useful hex editing integration for Notepad++.
Title/Link | Description
---- | ----
makin | A 工具 to help reveal which debugger detection techniques a 游戏 is using.
JRemapper | An easy-to-use 界面 for remapping classes, methods, and fields of compiled ja. Useful with games like Minecraft!
Portal 2 Trainer | A hack/trainer for Portal 2 that demonstrates C++ and Win32 programming, including 界面, multithreading, and external/remote process memory manipulation.
Game Hacking (Book) Code Repo | This is the 代码 repo for all the targets and samples used for the book, 游戏 Hacking.
pdbWriter | A small 工具 to produce a dummy pdb for an executable with symbols at addresses from a file (think: porting work from, say, IDA to be used for dynamic analysis 引擎, which would apply the symbols from your custom PDB).
xortool | A 工具 to analyze multi-byte xor cipher and guess key length (based on count of equal chars) and key (based on knowledge of most frequent char).
GameTutorials | An expansive list of 游戏 de tutorials in multiple langauges. Heavy on 源码 代码 and e of Win32 examples (which is an amazing resource if de Win32 游戏 trainers is of interest to you). Archive of accompanying site here.
Title/Link | Description
---- | ----
EFF FAQ on Reverse Engineering Legalities | This FAQ details information that may help reverse engineers reduce their legal risk. *Use this information as a guide, not actual legal advice.*
Title/Link | Description
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Introduction to Lua using Cheat 引擎: Beginner to Basic Script Writer! | Cheat 引擎 contains a powerful Lua 引擎 that affords 游戏 hackers a wealth of options, whether its through Cheat 引擎's custom Lua methods or Lua's nati. This guide is an introduction to Lua 引擎 and Terraria.
Reverse Engineering for Beginners | An online workshop teaching some of the basics of reverse engineering in the context of gaming. The final project in re a randomization algorithm in the 游戏 Minesweeper.
Hack.lu 2017: (Workshop) Reverse Engineering a MMORPG | This workshop covers the basics of reverse engineering a (M)MORPG. The target is Pwn Ad 3, an intentionally- MMORPG de by .
Reverse Engineering Novels 101, Part 1 | A detailed tutorial on using Kaitai Struct to reverse engineer unknown formats.
Reverse Engineering Novels 101, Part 2 | A detailed tutorial on using Kaitai Struct to reverse engineer unknown formats (continued from above).
Exploiting 游戏 Engines for Fun and Profit | This slide deck shows you methods to exploit 游戏 engines, effictively disco attack that will work across multiple games using the same 引擎.
Hooking LuaJIT | A blog post demonstrating how hooking into a 游戏's scripting 引擎 (in this case, LuaJIT) can expedite the re process and enable side-loading of custom scripts.
Re LoL 客户端 w/ Custom API Monitor Definitions | This quick blog post shows how custom rules for API Monitor can be utilized to aid in the re process.
Reverse Engineering Animal Crossing's De Mode | A blog post that documents the process of using a disassembler and debugger to find and reverse engineer de debug features that were left in Animal Crossing for the GameCube.
Reverse Engineering the Rendering of The Witcher 3 | A multipart series of blog posts exploring rendering methods used in The Witcher 3, and re them to modify shader bytecode.
GTA Study | A 3-part deep dive into graphics techniques used in GTA V. Also see his studies of DOOM (2016) and Metal Gear Solid V.
Fixing a Direct3D9 bug in Far Cry | A journey into the discovery and remedy of a per bug related to broken water reflections on any Windows OS newer than XP, in the original Far Cry.
Fixing a Bug in an 18 Year Old Shockwave 游戏 | A journey into finding and patching one byte to fix a nagging bug in an old Shockwave 游戏.
Game Hacking: Hammerwatch In | A case study using dnSpy to hack a Mono-based 游戏.
Riot's Approach to Anti-Cheat | A high-le into some of the ways Riot approaches anti-cheat.
Hacking Minesweeper: Programmatically Place Flags on Mined Blocks | The final challenge on begin.re, this tutorial uses IDA Pro and OllyDbg to demonstrate re and dynamic analysis.
Title/Link | Description
---- | ----
*Note: CEF = Cheat Engine Forum* | Link to Cheat Engine Forum
CEF Discussion - Memory Alignment | General discussion of memory alignment.
CEF Discussion - Mono: Instances and In 引擎 | Short tutorial demonstrating how to use Cheat 引擎's Mono features, "Find Instances of Class" and "Invoke Method".
CEF Discussion - Deallocating Memory in createThread() Script | Script examples in x86 and x64 showing how to deallocate memory in a createThread() script.
Reverse Engineering of a Packet Encryption Function of a 游戏 | An informati from a question on StackExchange.
Title/Link | Description
---- | ----
Cheat 引擎 Tutorial: Demystifying Memory, AutoAssembler Scripts, Disassembler/Memory , and More | A deep dive into memory, scripting, and disassembly in relation to utilizing Cheat 引擎.
How to Create a No-Clip Hack Engine | An in-depth tutorial on approaches to creating no-clip hacks using Cheat 引擎.
Introduction to IDA Pro (x86/x64, ) | A well-paced, cursory o of IDA Pro. It's given in the context of malware analysis, but e you learn can be directly applied to 游戏 hacking.
Motherboard Li Archi Cracks Elder Scrolls Online, Dark Age of Camelot, and Wildstar | Adrian Bednarek, better known as "Manfred", demonstrates the MMORPG hacks he wanted to show but couldn't during his DEF CON 25 presentation. This is a rare glimpse into the tools, thoughts, and approaches of a professional online 游戏 hacker!
Hacking Games in a Hacked Game | This video discusses goes over the results of those who solved CTF challenges in Pwn Ad 3 at Ghost in the Shellcode 2015. Slides here.
The Security of Classic Game Consoles | A presentation demonstrating the technical details of what went into protecting the security of classic 游戏 consoles, as well as how those protections were broken.
Cracking Video 游戏 Passwords, Season 1 | A playlist demonstrating the password schemes used in numerous classic video games.
Sega Saturn - Cracked After 20 Years | A detailed look into what it took to finally defeat Sega Saturn's protection.
GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO | A video discussing how Valve uses deep learning to thwart certain types of cheating in CSGO.
Title/Link | Description
---- | ----
Game Hacking | *游戏 Hacking* shows programmers how to dissect computer games and create bots.
Attacking Network Protocols | *Attacking 网络 Protocols* is a deep-dive into 网络 discovery.
Practical Packet Analysis, 3rd Edition | *Practical Packet Analysis, 3rd Ed.* teaches you how to use Wireshark for packet capture and analysis.
Exploiting Online Games: Cheating Massively Distributed Systems | This book takes a close look at security problems associated with ad, massively distributed software in relation to video games.
Game Programming Patterns | A collection of 游戏 patterns that make 代码 cleaner, easier to understand, and faster. A great reference for seeing forward engineering representations of what you disco reverse engineering games!
Title/Link | Description
---- | ----
REGames Subreddit | A subreddit dedicated to reverse engineering video games.
Reverse Engineering Subreddit | A subreddit dedicated to reverse engineering in general. 游戏-related submissions appear quite frequently.
Reverse Engineering on StackExchange | A link to all 游戏-related discussions (sorted by newest) on the RE StackExchange site.
Cheat Engine Forum (CEF) | The official forum for Cheat Engine.
FearLess Cheat Engine | Cheat 引擎 cheat tables, discussions, and tutorials for 游戏 hacking.
Guided Hacking | Discussion of multiplayer and single-player 游戏 hacks and cheats.
UnKnoWnCheaTs Forum | Discussion of multiplayer 游戏 hacks and cheats.
MPGH (Multi-Player Game Hacking) Forum | Discussion of multiplayer 游戏 hacks and cheats.
ElitePVPers | Discussion of MMO hacks, bots, cheats, guides and more.
OwnedCore | An MMO gaming community for guides, exploits, trading, hacks, model editing, emulation servers, programs, bots and more.
Title/Link | Description
---- | ----
List of Open Source Games | A large list on Wikipedia of open 源码 games, both single-player and multiplayer.
Pwn Ad Z | An NES zombie survival 游戏 made to be hacked.
Pwn Ad 2 | A custom 3D MMOFPS based on the Unity 游戏 引擎. The 游戏 includes several quests that are only solvable by modifying the 游戏 客户端.
Pwn Ad 3: Pwnie Island | A first-person, open-world MMORPG de specifically to be hacked!
Minetest | An open 源码, multiplayer 游戏 and 游戏 引擎. (A Minecraft clone, basically.)
Xonotic | An open 源码, arena-style multiplayer FPS.
Nexuiz | The open 源码, multiplayer FPS 游戏 Xonotic is based on.
AssaultCube | An open source, multiplayer, FPS.
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从技术实现角度看,此类项目的核心在于对底层原理的深入理解与工程化落地。开发者在研究过程中可以结合官方文档与社区讨论,梳理项目的初始化流程、核心模块职责与数据流转,逐步掌握其中的技术细节与设计思路。
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| 资源标题 | game-hacking - Tutorials, tools, and more as related to reverse e |
| 所属分类 | 黑客技术 |
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| 发布时间 | 2026-10-05 22:30:37 |
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