Process interaction
- Manage PEB32/PEB64
- Manage process through WOW64 barrier
Process Memory
- Allocate and free memory
- Change memory protection
- Read/Write memory
Process modules
- Enumerate all (32/64 bit) modules loaded. Enumerate modules using Loader list/Section objects/PE headers methods.
- Get exported function address
- Get the main module
- Unlink module from loader lists
- Inject and eject modules (including pure IL images)
- Inject 64bit modules into WOW64 processes
- Manually map native PE images
Threads
- Enumerate threads
- Create and terminate threads. Support for cross-session thread creation.
- Get thread exit code
- Get main thread
- Manage TEB32/TEB64
- Join threads
- Suspend and resume threads
- Set/Remo breakpoints
Pattern search
- Search for arbitrary pattern in local or remote process
Remote code execution
- Execute functions in remote process
- Assemble own 代码 and execute it remotely
- Support for cdecl/stdcall/thiscall/fastcall con
- Support for arguments passed by value, pointer or reference, including structures
- FPU types are supported
- Execute 代码 in new thread or any existing one
Remote hooking
- Hook functions in remote process using int3 or hardware breakpoints
- Hook functions upon return
Manual map features
- x86 and x64 image support
- Mapping into any arbitrary unprotected process
- Section mapping with proper memory protection flags
- Image relocations (only 2 types supported. I haven't seen a single PE image with some other relocation types)
- Imports and Delayed imports are resolved
- Bound import is resolved as a side effect, I think
- Module exports
- Loading of forwarded export images
- Api schema name redirection
- SxS redirection and isolation
- Acti context support
- Dll path resolving similar to native load order
- TLS callbacks. Only for one thread and only with PROCESS_ATTACH/PROCESS_DETACH reasons.
- Static TLS
- Exception handling support (SEH and C++)
- Adding module to some nati structures(for basic module api support: GetModuleHandle, GetProcAdress, etc.)
- Security cookie initialization
- C++/CLI images are supported
- Image unloading
- Increase reference counter for import libraries in case of manual import mapping
- Cyclic dependencies are handled properly
Dri
!Library !Driver
开发语言:C++
Star 数:5500
该项目属于黑客技术方向的开源资源,代码结构清晰,适合安全研究人员学习参考。项目围绕Windows memory hacking library展开,提供了可运行的实现,对理解相关安全机制、工具原理与攻防技术具有较高的研究价值。
从技术实现角度看,此类项目的核心在于对底层原理的深入理解与工程化落地。开发者在研究过程中可以结合官方文档与社区讨论,梳理项目的初始化流程、核心模块职责与数据流转,逐步掌握其中的技术细节与设计思路。
1. 下载源码压缩包,解压到本地环境。
2. 根据项目类型准备对应的运行环境与依赖。
3. 按照 README 中的步骤完成配置与部署。
4. 在隔离的测试环境中运行验证,避免影响生产系统。
本资源来源于开源社区,仅供安全研究、技术学习与合法授权范围内的攻防演练使用,请勿用于任何非法或侵害他人权益的用途。使用本项目产生的一切后果由使用者自行承担。
| 资源标题 | Blackbone - Windows memory hacking library |
| 所属分类 | 黑客技术 |
| 发布作者 | admin |
| 发布时间 | 2026-10-05 22:30:41 |
| 下载权限 | 免费下载 |
| 附件数量 | 2 个下载链接 |
| 浏览次数 | 518 |
| 讨论数量 | 0 |
| 主题状态 | 正常讨论中 |