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This is the framework that Shellphish uses to host the iCTF.
The iCTF Framework is described in a paper presented at the Usenix 3GSE workshop in 2014.
We released this in the hope that it allows educators and trainers to host their own A/D CTFs.
This framework is free for commercial use, but the support that we can provide is limited.
We are planning to release more technical documentation regarding each components in the future; as for now you can find instruction on how to create a game here.
If you ha, please send an email to .
DISCLAIMER: This framework is still a work in progress and this release have to be considered a BETA . New pull requests and new issues are welcome :)
This is the central database that tracks the state of the game.
It runs on the Database VM and exposes a RESTful API.
Note that this database should not be directly accessed by the teams, which instead should go through the team services component.
The Gamebot is the component responsible for ad the competition.
The competition is divided into ticks.
At the beginning of each tick, the gamebot decides which scripts need to be executed by the scriptbot (e.g., scripts to set flags, retrie, or test services) and writes the schedule in the central database.
Then, it extracts from the database the data about the previous tick (e.g., flag submitted and the status of service checks) and computes the points to be assigned to each team.
The new scores are stored in the database, so that they can be displayed by the dashboard component.
The scriptbot is responsible for the execution of the scripts scheduled by the gamebot.
The scriptbot extracts the scripts scheduled for execution from the central database, and then runs them.
For example, the scripts retrie that have been set in the previous tick, or check if the services are up and functional.
The router component is responsible for routing the traffic between the teams in the competition.
The component implements an Open. Each team is given a VM that acts as the router for the team.
The traffic among teams needs to be anonymized to prevent teams from distinguishing scriptbot-generate traffic from team traffic.
For more information visit our wiki page about running a class CTF
开发语言:Python
Star 数:331
该项目属于CTF思路方向的开源资源,代码结构清晰,适合安全研究人员学习参考。项目围绕The iCTF Framework, presented by Shellphish!展开,提供了可运行的实现,对理解相关安全机制、工具原理与攻防技术具有较高的研究价值。
从技术实现角度看,此类项目的核心在于对底层原理的深入理解与工程化落地。开发者在研究过程中可以结合官方文档与社区讨论,梳理项目的初始化流程、核心模块职责与数据流转,逐步掌握其中的技术细节与设计思路。
1. 下载源码压缩包,解压到本地环境。
2. 根据项目类型准备对应的运行环境与依赖。
3. 按照 README 中的步骤完成配置与部署。
4. 在隔离的测试环境中运行验证,避免影响生产系统。
本资源来源于开源社区,仅供安全研究、技术学习与合法授权范围内的攻防演练使用,请勿用于任何非法或侵害他人权益的用途。使用本项目产生的一切后果由使用者自行承担。
| 资源标题 | ictf-framework - The iCTF Framework, presented by Shellphish! |
| 所属分类 | CTF思路 |
| 发布作者 | admin |
| 发布时间 | 2026-10-05 23:43:30 |
| 下载权限 | 免费下载 |
| 附件数量 | 2 个下载链接 |
| 浏览次数 | 452 |
| 讨论数量 | 0 |
| 主题状态 | 正常讨论中 |